06-02-2010
Kinetica Art Fair 2010
The Kinetica Art Fair provides collectors, curators, museums and the public with a unique opportunity to view and puchase artworks from leading international galleries, artist’s collectives, curatorial groups and organisations specialising in kinetic, electronic and new media art.
Kinetica’s aim through the fair is to popularise artists and organisations working in these genres and to provide a new platform for the commercial enterprise of this field.
Alongside the fair there will be specialevents, screenings, tours, talks, workshops and performances. These events will involve some of the world’s most eminent leaders in the fields of kinetic, electronic and new media art.
Cinimod Studio
'Flutter' is a new interactive artwork by Cinimod Studio that explores the viewer's encounter with a flutter of virtual butterflies. Set within a striking architectural framework and making use of cutting edge technologies developed with White Wing Logic engineers, the artwork is a product of our on-going fascination with the motion of a butterfly's flight and the iridescent reflections and scattering of light by the scales on a butterfly's wing.
Flutter consists of a linear array of 100 vertical double-sided video fins projecting from a mirrored surface. Butterflies flash through these screens on virtual flight paths, visible for fleeting moments as the light irridesces off their wings.
The sequenced form of the installation references animation ideas first developed in the zoetrope, and its later successor, the paxinoscope. However, in a developmental move away from the linear time-sliced nature of these devices, the introduction of interactive control in 'Flutter' makes the ephemerality of the encounter influence its semiotics.
The butterfly has different meanings in different cultures, from being a symbol of life or death, luck or tragedy, nervousness or happiness. 'Flutter' explores these notions through cutting-edge interactivity - the movement of the viewer around the piece determines the scale of the butterfly's flutter. By reaching out your hand a flying butterfly will respond, either by landing near you or by being scared away. In playing with the butterflies more intricate behaviours will be uncovered.
About Cinimod Studio:
Cinimod Studio is a cross-discipline practice based in London specializing in the fusion of art, architecture, lighting and interaction design. It was started by the architect Dominic Harris, whose passion for interactive art and lighting design has produced built projects now found across the international art and architecture scene.
color="black">www.cinimodstudio.com
Rosaline de Thelin
Roseline de Thelin works with light as a medium and as a subject.
Over the past 10 years she creates light sculptures and light installations that explore the epiphenomena of light: reflection, refraction, fragmentation, conduction, transparency. She uses a range of materials including fibre optic, quartz crystal, mirrors, Perspex, wires and chains, metals, photographic prints and video. She designs modern lighting installations for public spaces and private homes internationally. She exhibits regularly in Spain where she is based and abroad.
Finding inspiration in astronomy, scientific theories and quantum physics, her latest work focuses on organic forms such as spirals, ellipses, waves, volutes and veils, to create large light pieces.
Her recent holographic light sculptures will be presented this year in the Kinetica Art Fair. These pieces made of edged fiber optic are a reflection on life and illusion. The first series feature a family of light beings surrounded with spirals and ellipses of light. Her next project is to bring these characters into different life situations and illusory light decors.
TINT
TINT is an interdisciplinary media arts organisation. Dedicated to the display of art which is derived from, and reflects upon the intersections of technology and culture. As an artist run organisation our core intentions are concerned with the support of artistic collaboration, acting as a point of juncture for artists working within the fields of science and technology. We assist in pursuing and establishing collaborations with scientists, theorists, artists and other practitioners. Our program of exhibitions and events support an experimentation of media and interactive arts, encouraging audiences to participate, explore and create!
TINT Presents Memory by Parag K Mital and Agelos Papadakis
Parag K. Mital is a cross-disciplinary researcher, interested in how computer vision and human perceptions are intrinsically related. Questioning what stimulates our attention, how a computer can learn this and how we react through reason, emotion, and liminal processes.
Agelos Papadakis work is an investigation of human nature with an emphasis on the study of the individual and social parameters that shape us psychologically. A skilled glass blower, Papadakis combines traditional techniques with new media technologies.
Memory consists of a structural network of glass neurons, linked together by chains in an amorphous neuron cloud. Through mapping and facial recognition, cameras track and record the faces of audience members, these images are then projected back into the sculpture. A recorded clip of the audience members play as a neural network of disparate memories. As new faces are learnt, old memories fade, and the sculpture reorganises its entangled network of neurons.
Lecture
11.00 Robots and Avatars Collaborative Futures Panel
Panel members include Professor Noel Sharkey (University of Sheffield), Ron Edwards (Ambient Performance), Ghislaine Boddington (body>data>space), Peter McGowan (Queen Mary University of London), Anna Hill (Space Synapse) and Michael Takeo Magruder (King's Visualisation Lab, King's College London).
Keypoints:
- Elain: bodyspace
- NESTA
- Teli-present (cyborg – humanoid – avatar)
- Telematics (skype; whole body involved / remotely with 2/3 spaces)
Development: virtual touch / teli-present / intimacy / teli-intuition
Avatars:
- Motion capture system
- Mii avatars: Wii Nintendo (making your own avatar)
- Multi-identity (second life)
- Motion capture-suit: physical self avatar connected to you in the digital worl
- Milo, the virtual child (voice recognition / motion capture)
- Ever1 can express emotions
- Optical illusion: reality constructed in our heads
- Lurec project: child & robot play chess (expressions robot / relationship)
- Spacesynapse.com
- Future: mobility vs. immersion (connected society – high-tech facilities)
- Emotion A1: automating avatar emotions (biosensors (MIO doll)
Robots and teleporting:
- Roxxy: sexrobot
- Hugable: teddy to huge
- Movie “suragates”
No comments:
Post a Comment